Week 3 Devlog : Code Producer


  1. To finish incorporating all the main mechanics and have a smoother prototype.
  2. All the goals were accomplished although we did not meet with the deadlines.
  3. To have an alpha build of the game.
  4. I have been able to successfully implement the main mechanics of the game and learn other methods of implementation.
  5. Get help from others in hopes of refining the already laid out mechanin
  6. Learn more coding tools from the unity API.

PLAY TEST REPORT 

  1. We play tested our most recent version of the build.
  2. To see if the implemented mechanics were functioning properly and if we were on the right track.
  3. my classmates and more or less since this game is playable for any age group or gender.
  4. I didnt get the opportunity to observe them playing but i did get feedback from them after playing.
  5. What the game mechanics felt like in terms of movement and action, and did the game feel in general.
  6. Everything was ok but the movement could use some work and to add some incentives to motivate players to do certain actions.
  7. i will use some of it but not all of it since most things arent that easy to implement but i learned that even if you think youve done something right, it can always be better.




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