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Devlog
Week 3 Devlog: Design Producer
December 17, 2024
by
azulangel
1. In your area, what were your team's goals for the past week? Our team's goals for week 3 were to get an alpha running incorporating all of the mechanics of the main game. 2. In your area, which of...
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Week 3 Devlog : Code Producer
December 17, 2024
by
@N0raKFaNa
To finish incorporating all the main mechanics and have a smoother prototype. All the goals were accomplished although we did not meet with the deadlines. To have an alpha build of the game. I have be...
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Playtest Logs ( Design Producer )
December 16, 2024
by
azulangel
Week 1 1. What were you playtesting? For example, an analog prototype with a description, a specific level of the alpha build, etc. During week 1 of playtests, we tested an analog paper prototype feat...
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Anteater Aegis Game Design Document
October 30, 2024
by
azulangel
Anteater Aegis GDD...
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Week 2 Devlog: Design Producer
October 30, 2024
by
azulangel
1. My team's goals for this week were to figure out the last gameplay design mechanic, which would be the third bug for our game and how they would work mechanically. After playtesting, feedback, and...
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Art Producer: Week 3
October 26, 2024
by
johnmelendez
my teams' goals in the past week were to create a more refined digital mockup demonstrating our games mechanics. Juan, our teams code producer has been working on the prototype. to focus all if not mo...
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Weekly Devlog 2: Code Producer
October 23, 2024
by
@N0raKFaNa
Set up a working digital prototype with core mechanics like movement. all goals have been accomplished during this past week. Implement more mechanics like spawning and AI enemy movement. I was able t...
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Week 1 Devlog : Code Producer
October 23, 2024
by
@N0raKFaNa
our goals were to figure out the necessary tools and refresh on unity to start bringing our game to life, also create a repository for the game mechanics. We accomplished both goals. Set up a working...
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Week 2 Devlog: Art Producer
October 20, 2024
by
johnmelendez
my teams' goals in the past week were to create a digital mockup demonstrating our games mechanics. Juan, our teams code producer has been working on the prototype. to have to prototype ready to prese...
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Week 1 Devlog: Design Producer
October 16, 2024
by
azulangel
1. In your area, what were your team's goals for the past week? My teams goals for the past week were to get feedback from analog playtests and to make the mechanics we would be incorporating in the f...
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Week 1 Devlog: Art Producer
October 12, 2024
by
johnmelendez
What were your team's goals for the past week?: My team's goals for the past week have been to gather feedback and improve on our mockup. which of these goals have been accomplished by the team?: This...
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